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TTLV: Online gaming issues are reflected in electronic newspapers in Vietnam

Wednesday - March 16, 2016 05:23

MASTER'S THESIS INFORMATION

1. Student's full name:Vu Tien Thanh

2. Gender: male

3. Date of birth: January 2, 1992

4. Place of birth: Hanoi

5. Decision on recognition of graduate students No. 2998/2013/QD-XHNV-SDH dated December 30, 2013 of the President of the University of Social Sciences and Humanities, Vietnam National University, Hanoi.

6. Changes in training process: No

7. Thesis topic name:“The issue of online games is reflected in electronic newspapers in Vietnam”.

8. Major: Journalism Code: 60.32.01.01

9. Scientific instructor:Associate Professor, Dr. Nguyen Thi Minh Thai– Faculty of Journalism & Communication - University of Social Sciences and Humanities - VNU

10. Summary of thesis results:

The thesis focuses on research and achieves some basic results as follows:

In chapter 1 entitledTheory of communication relationship between social criticism and electronic newspaper type.The concepts of electronic newspapers and social criticism are concepts that have been mentioned by many people. I only do the work of synthesizing and arranging them into my own interpretation. Social criticism in general and social criticism of the press in particular is an objective necessity in society. In recent years, this trend has been receiving much attention from research, as well as research works on electronic newspapers and their typological characteristics. Therefore, when implementing chapter 1 of this thesis, the author was aware of his task in designing a theoretical framework and clearly stating the strengths of electronic newspapers, which is also an indirect way of expressing the strengths of electronic newspapers in the process of implementing social criticism.

In chapter two entitledAnalysis of the current state of online games reflected in electronic newspapers in Vietnam from a social criticism perspective, the thesis deeply examines, analyzes and evaluates critical articles on the issue of online games in electronic newspapers.Tuoi Tre Online, Thanh Nien Online, VnExpress and Dan Tri. Through studying the content of the articles, the author of the thesis gives assessments of the method of criticism from a cultural perspective. Evaluates the current state of media coverage of games. The impacts of this criticism on the development of society in general and the game industry in particular. From there, the thesis points out the reasons why the press needs to participate in strong criticism in this field. At the same time, it points out the method of criticism for the specific topic of video games.

The greatest result of the thesis is that through this research, it will create the premise and basis for the implementation of the author's future projects in teaching at the university. Especially atAcademy of Posts and Telecommunications Technologywhere the author is a lecturer. On the other hand, the thesis has an important meaning in contributing to supplementing and developing the theoretical system on the issue of social criticism in Vietnamese electronic newspapers today. In particular, delving into the issue of games (electronic games), an issue that has not yet received much research.

11. Practical application:

The research results from the theory and practice of the thesis will impact the press agencies, reporters and management agencies in this field. Reviewing the impacts and evaluating games (electronic games) accurately, the thesis hopes to contribute to improving social criticism skills for reporters specializing in the field of technology and games and solutions for management agencies on game issues in newspapers, especially electronic newspapers in Vietnam.

12. Further research directions:

If possible, this thesis can also open up many more in-depth research directions in communication and social criticism in electronic newspapers. Especially finding out what is the culture of criticism specifically for the field of games in electronic newspapers in Vietnam.

13. Published works related to the thesis: None

 

INFORMATION ON MASTER'S THESIS

1. Master student's full name: Vu Tien Thanh2. Sex: Male

3. Date of birth: 02/01/19924. Place of birth: Ha Noi

5. Postgraduate admission decision number: 2998/2013/QD-XHNV-SDH dated December 30, 2013 by the Rector of University of Social Sciences and Humanities

6. Changes in academic process: N/A

7. Official thesis title: Game online issues effected on electric journalism in Vietnam

8. Major: Newspapers and magazines Code: 60.32.01.01

9. Supervisor: Assoc.Prof.Dr. Nguyen Thi Minh Thai- Press Department, University of Social Sciences and Humanities, Vietnam National University, Hanoi

10. Summary of the findings of the thesis:

The thesis focuses on research and some basic findings are as follows:

In Chapter one - entitled Arguments for media relations between social debate issues and forms of electronic media. The concept of electronic media, social debate is the concept has been widely mentioned. I only managed to synthesize and organize into their own interpretations. General social criticism and social criticism of the press in particular is an indispensable social objective. Approximately recent years, this trend is being noticed much research, as well as the work of electronic media and the specific nature of its kind. Therefore, when implementing the chapter 1 of this thesis, the writer was conscious of his duties in the design and specified theoretical framework is the characteristic strengths that bring electronic media, as well as an indirect way of expressing the strength of electronic media in the process of implementation of social criticism.

In chapter two - chapter titled Situation Analysis online gaming is reflected on electronic media in Vietnam from the perspective of social criticism, Essays depth survey, analysis and evaluation of critical articles on the issue of Game online on the electronic newspaper Tuoi Tre Online Thanh Nien Online, and AP VnExpress. Through understanding the content of the article, the author of the thesis makes an assessment of how critical cultural perspective. Assessment of the status of the media game is. The impact of this critique for the development of society in general and industry in particular game. Since then the thesis points out the reasons why the press should engage strongly critically of this field. At the same time pointed out the method to separate critical topic of video games.

The most important result of the thesis is through this study will create a premise, the basis for the implementation of future projects of the author in teaching at the university. Especially at the Posts and Telecommunications Institute of Technology where the author is a tutor. On the other hand, the thesis has important significance in contributing to supplement and develop the system of theories of social debate issues on electronic newspapers Vietnam today. In it, going into the problem of the game (video games), a current problem was not much researched.

11. Practical applicability:

These findings come from the theoretical and practical essays will affect the press agencies, journalists and authorities in this field. Recognizing the impacts and assessing the game (games) correctly, the thesis hopes to contribute to the improvement of social skills critical for those who specialize in the array field reporter and gaming technology and solutions for problem management agencies games (games) in the paper, especially the electronic media in Vietnam.

12. Further research directions:

If possible, from this thesis can also raise some further research directions in communication and social debate on the electronic media. Especially finding out what it means discussing culture dedicated to the field of electronic media games in Vietnam.

13. Thesis-related publications: N/A

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